ale giorgini's complementary movie posters

Negative and positive space become one and same, in the creative/original/stylized/minimalistic movie (and TV) posters of artist/illustrator Ale Giorgini.

2014 • 03 • 17  permalink

André Boto's Photoshop skills, in under 5 minutes:

2014 • 03 • 14  permalink
 hope little's tranimals

More quality polygonal illustrations. This time from Hope Little's portfolio.

2014 • 03 • 12  permalink
 bloxes

Clever, ingeniously designed, stackable blocks, assembled from cardboard.
Allowing for great building expressiveness, ranging from the most basic makeshift constructions to the more-or-less "permanent" structures, in the most varied forms and shapes.

From an initial design by Jef Raskin.

2014 • 03 • 04  permalink

Viewing it as long-running experiment in emergent behaviour, life-creation, evolution, complexity vs. simplicity. Or simply as beautiful, artful, kinetic sculptures. Or, even, as the (re-)invention of a new (better) wheel (according to the creator himself). Or all of the above.

No matter the facet/lens one choose to look upon it, an interesting (and inspiring) endeavour/work.

2014 • 03 • 03  permalink

Brazilian club Corinthians (Sport Club Corinthians Paulista) immortalized 12 of the team's most memorable goals, in an initiative dubbed The Goal of the Wall (Gol de Muro).

Described/defined as:

The Goal of the Wall is scored with sweat and courage. It could be scored with a heel pass, but not necessarily, it is. It is considered the ones scored with the foot, head, shin, with that little part of the toe´s broken nail or anything else that could be done. Eventually scored in the additional time in very desperate moments. It is the breath taking one, which turns into screams, songs and widespread euphoria. It is intrinsically linked to People´s Republic of Corinthians. Is an emblematic goal that decides and moves the crowd.

Using walls as the canvas, 12 evocative, atmospheric, almost ethereal, goal-related moments, were captured and pictured for posterity:

 gol de muro: sócrates, 1983

Above, Sócrates' goal, Corinthians 1 vs 1 São Paulo (1983·12·14).
Below, Tupãzinho's goal, Corinthians 1 vs 0 São Paulo (1990·12·16):

 gol de muro: tupãzinho, 1990

Neto's goal, Corinthians 3 vs 2 Flamengo (1991·05·05):

 gol de muro: neto, 1991

Ricardinho's goal, Corinthians 2 vs 1 Santos (2001·05·13):

 gol de muro: ricardinho, 2001
2014 • 02 • 28  permalink
 adam benton's imac concept

Adam Benton's tentative design of a future iMac, for MacFormat magazine.

2014 • 02 • 27  permalink

Envisioning/visualizing 2027, for Alfonso Cuarón's Children of Men.

By Foreign Office.

2014 • 02 • 26  permalink
 tom vasquez's polygonals

Some great illustrations, showcasing the polygonal technique, in Tom Vasquez portfolio.

2014 • 02 • 25  permalink

An enlightened way to present/showcase an imagined/proposed product/concept and its capabilities/affordances.

More on the process, and the outcome, after the jumps.

2014 • 02 • 21  permalink
 stepping the escalators

Visually laid etiquette. For (tube) escalators.

2014 • 02 • 19  permalink
 climbing the stairs

Jeseok Yi's ad for the American Disability Association.

2014 • 02 • 18  permalink

From this:

 edward chew's tetra pak lamp: tetra pak packages

To this:

 edward chew's tetra pak lamp: tetra pak lamp

From Malaysian architect/designer Edward Chew, to win the (2011) Grand Prize in the Bright Ideas Lighting Design Competition.

This origami lamp is the product of clever design, spawning from recycled Tetra Pak packages cutted into strips and then folded into triangles. These were then assembled to form the final, spherical, piece, without the use of any adhesives whatsoever.

2014 • 02 • 14  permalink

a designer knows he has achieved perfection not when there is nothing left to add,
but when there is nothing left to take away

antoine de saint-exupery
2014 • 02 • 13  permalink

A proposal for an alternative/future desktop human-computer interaction method. One that incorporates, 10-finger, multi-touch input, to provide increased/added expressiveness to/for the user.

By R. Clayton Miller.

2014 • 02 • 12  permalink
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